Geometry Processing
Geometry processing related projects, including surface reconstruction, mesh parameterization, mesh editing and skeletal animation
Nori Renderer
Physical based ray tracing renderer.
XPBD Simulator
XPBD soft body simulator with constraint solver and collision detection.
OpenGL Craft Game
Craft game implemented in C++ and OpenGL. Implemented basic rendering features.
Dungeon Game
Dungeon game implemented in Java based on CS61B Project. Procedurally generate the map.